Scoring is composing for film and TV is an ever-changing landscape. Many of the jobs are now in the video game industry, and those are often the projects with the biggest budgets.
COURSE CONTENT
This course will cover the following:
Critical Analysis of existing Film Scores: Genres, Codes, Moods & Stylistic Expression
Definition/Specifics of Musical Syntax: harmonic/melodic usage, instrumentation, orchestration, use of synthesizers/sampling, etc.
Scoring Assignments – preparation for — and critiques of: a) Scores for Film Clips
Technology and Music Software
Understanding the aesthetic implications of using software tools
Learn to use the software to work effectively
Students will create a realistic-sounding orchestra with high-quality computer samples
Compose a score in a style that fits both your own musical flavor and that of the show
Learn how to Manage Your Time
Address the matrix of directorial vision and the visual, narrative, and dramatic world of a film
This course will examine a broad range of musical approaches and those requirements necessary for composing music for film and multimedia.
Cultural, cinematic, and musical codes will be discussed and critiqued through critical analyses of seminal scores, scoring assignments, and discussions.
As Film Music is nowadays highly dependent on technology, the course will provide an introduction to the use of Computer software and tools to produce music.
Students will learn to compose stylistically appropriate music for diversity audiovisual scenes.
Learn to utilize a library of existing clips to create a matrix of film-specific musical and technical skills.
Students will assimilate significant aesthetic approaches in their scores that are concurrent with contemporary aesthetics.
COURSE OUTCOME
At the end of the program, students are expected to compose and create electronic mock-ups.